
This mode features three power-ups, Contracts, Buy Stations, the Domination Capture and High Value Target events, and other features from the original Clash, as well as two new events: Double Point zones and Bonus Point crates. Each kill earns their team a point, with the first team to reach a set number of points, or the team that has the most points when the time limit expires, claiming victory for their massive faction.

Outside of traditional Battle Royale and Plunder modes, Season Two will feature two limited-time experiences built by High Moon Studios and Beenox:Ĭaldera Clash - Level Up and Conquer Major Areas in This Team Deathmatch Twistĭeveloped by High Moon Studios, Caldera Clash pits two teams of up to 48 Operators (divided into Quads) in a Deathmatch with wild events and power-ups.Īn evolution of Clash on Verdansk ’84 - and Warzone Rumble before it - Caldera Clash allows Operators to drop in with their Custom Loadout, which can have any weapons from Call of Duty®: Modern Warfare® to Vanguard, and a Field Upgrade. Nebula V is meant for larger-scale armaments but can be used for small-arms ammunition and bombs, both found in extremely small quantities around Caldera.

This update was developed by Raven Software, High Moon Studios and Beenox. Meanwhile, there are rumors of a resurgence at Rebirth Island…and we’re not talking about the game mode. The massive team fight returns - rank up those weapons and fight for Caldera outside of traditional modes. Caldera Clash at Launch, Rebirth Reinforced Midseason.Axis soldiers patrol these new areas and are found around the island in vehicles…Defeat them for powerful rewards. Fresh points of interest in Caldera are here to shake up those rotations.

